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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
braeburned

I’ve still got a lot to learn on this myself, but this is the basic gist of how I do it! It’s not much of a tutorial or anything, but just a rough idea of how I do it myself. 

Whenever you’re trying to shade anything somewhat realisitically, you’ve got to think of it in a 3D space. Everything has volume, everything overlaps and has form and volume etc. It can be hard to wrap your head around, but thats what practice is for! As for light sources, I usually decide them right when I start the shading process. Different types of shading can create different moods: The first one’s fairly normal, but it gives off a much different feel than the last one, which is almost ominous. Different color lighting can affect mood, too; I used an orangish color shadow, while using a blueish tint on that last one would add to that ominous feeling even more. 

My shading used to be a lot more blurred and gross so I’m trying to work more with a mixure of both hard and soft shadows, which is closer to real life. Experiment though! With different color shadows, different directions, multiple light sources, etc. Like, I just mashed all these together and got this: 

So who knows! Don’t be afraid to experiment with it!

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