tough boy problems
Is this the next arc of Jojo… or One-Punch Man?
UNDER COVER probably not though
This was something I owed @kilinah for a while. It’s his character Abbi! She’s a detective I swear
Anyway Abbi is part of a really really REALLY cool comic Kilinah is making called Dust to Dust and you should check it out! @dusttodustcomic
YOOOOO
This looks hella sweet thanks so much once again, Cotton! <3
“Naked Gunner” - American Gunner is forced back to his position after a water rescue.
via reddit
Early NES emulators allowed for easy sprite editing. Sonic Bros was one of the earliest to become popular on the internet. It’s file dates all the way back to the 4th of September, 1998.
There’s three main groups: the flexors and extensors each take one half of the forearm, and the ridge muscles sit on top like a little tiara. Each group has it’s own unique form. Learning their anatomy will help you design awesomely dynamic arms.
Let’s try to make forearms manageable to draw. This is a body part most artists don’t quite understand. It can be real intimidating if you don’t know the muscles.

The arm has a simple chain design and the forms interlock down the arm.

To avoid the snowman effect, use straight, angular lines and look for asymmetries. Compare the apex of both sides of the forearm to understand the curvature better. Notice that the flexors reach lower on the wrist than the extensors and ridge muscles.

Look for this kind of thing when you’re drawing the gesture of the muscle groups. A wave rhythm where the curve on one side leads into the next curve on the other side.

I’ll explain more in-depth in the video - www.proko.com/179